

Plants, fish and minerals can be harvested from the environment, and players will use the skins, teeth and fur carved from felled monsters to create stronger weapons and better gear to defeat even tougher creatures. In addition to the incredibly deep, precise combat, there’s also heavy emphasis on resource collection. However, it’s not just swinging swords and firing bows. People who’ve spent less time with the series (or those who don’t mind jumping back in so soon) will likely have a different take, but I didn’t feel the call of the wild this time.įor those new to the franchise, Monster Hunter is a third-person, real-time action game where the player creates a custom character and then goes into a world populated by giant beasts. I’ve played the older games, I’ve made the armors, I’ve fought the monsters, and considering that Monster Hunter 4 Ultimate came out just last year, it’s all so recent that I haven’t missed it.

The problem? Not much of this is new to me.


As an almost-everything-in-one mega-compilation of previous MH entries, there’s a lot of stuff in here that’s genuinely great. In light of these leanings, I can’t help but be a bit disappointed with Monster Hunter Generations. I like fresh ideas, creative spins on existing formulas and being set loose into a title to explore horizons I haven’t seen. On the other hand, I am also a critic who loves games that push themselves forward. I’ve spent well over a thousand hours on the games released domestically (probably not far from two thousand, honestly) and I even bought a second WiiU so that I could do multiplayer with my wife. I have a wall full of plastic figures, several t-shirts, a herd of stuffed animals, miniature taxidermy trophies, replica weapons, and a slew of other paraphernalia showcasing my devotion to the series. WTF Why are there so many awful collection quests? LOW I’ve made all of these weapons and armors multiple times before. HIGH Oh my god, I can keep gathering by holding down the button!
