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World of warcraft open beta
World of warcraft open beta





world of warcraft open beta

January 18 - World of Warcraft launches in South Korea

world of warcraft open beta

The first time World of Warcraft was an answer on Jeopardy! was on November 16, 2005.

  • Some players played via dialup modem, and this made their characters jump around as they walked when viewed by other players.
  • You could not download the initial game, and initial patch downloads could take an hour or more. The game was on 4 CDs (5 for the "Game of the Year" edition) which needed to be installed, and then patching had to happen.
  • The game had to be installed via CD/DVDRom drive.
  • People were using Windows XP, but some were still using Windows 2000 or earlier.
  • Most laptops didn't have enough power to run the game smoothly.
  • Many were still using a 4:3 CRT monitor (LCD existed but was not popular yet) and a desktop computer to play.
  • The average computer a player was using in 2004 to log in:.
  • There were 88 United States realms at launch (43 PvP, 40 PvE, 5 RP), plus more realms for Europe and Oceania.
  • 60% speed land mount at level 40, 100% speed epic land mount at level 60.
  • Druid, Hunter, Mage, Priest, Rogue, Warrior, Warlock.
  • Alliance: Human, Dwarf, Night Elf, Gnome.
  • Only Eastern Kingdoms and Kalimdor available at launch.
  • November 23 - World of Warcraft launches in North America, Australia and New Zealand November 17 - "I Surrender" debuts ( archived copy)
  • One article refers to the prospective players as "Warcrafters", a term which doesn't really stick.
  • September 5 - it is reported that Blizzard has entered into an agreement with AT&T to handle the systems' servers. This is the third-longest-running login screen, at 743 days.įebruary - World of Warcraft Beta Test begins September 9 - World of Warcraft (Livejournal Community) created Sometime in 2003: World of Warcraft friends and family alpha released The fact that a Blizzard game would be a monthly pay-to-play rankled some. One of the things which kept people happily playing Diablo, Warcraft and StarCraft was that it was completely free to play those online after buying the game - all you needed was an internet connection.
  • The player base was somewhat divided on it.
  • September 2 - World of Warcraft announced at a press conference of the European Computer Trade Show







    World of warcraft open beta